In Development

Killer Cell:
Remission

Your immune system. Their turf. Real biology.

Gameplay coming soon

Built Different

The biology is real. The mechanics follow from it.

🧬

Real Cancer Biology

Every enemy and mechanic is based on a real biological process: mitosis, metastasis, cytokine signaling. Nothing invented for convenience.

Bullet Heaven Auto-Battler

Vampire Survivors-style action. You move, your immune weapons fire automatically. 20-minute runs, constant enemy swarms, upgrade drafts every level.

💀

The Sarcoma Core

A three-phase boss fight: bone-armored osteosarcoma shell, exposed interior, necrotic inflammation surge. Based on real sarcoma pathology.

The Science

Every mechanic in the game has a direct biological counterpart.

Game MechanicIn-GameReal Biology
Mitotic SurgeEnemies split into clones on deathCancer cells divide by mitosis. Uncontrolled replication is what makes cancer cancer.
Cytokine StormFire rate doubles, but you take chip damageA dangerous immune overreaction that damages the host, not just the target.
Membrane SignalEnemies broadcast buffs to nearby alliesParacrine cytokine signaling. Cancer cells use it to reshape their microenvironment.
NK Cell (you)Automatic weapons, rewarded for constant motionNatural Killer cells patrol continuously and destroy cancer cells on contact.
Sarcoma Core bossBone-armored Phase 1, exposed fleshy Phase 2Osteosarcoma builds a calcified shell. Strip it and you reach the soft tissue underneath.
Remission Meter10,000-unit biomass bar filling toward victoryTumor burden reduction: the measurable goal of cancer treatment.

Based on peer-reviewed cancer biology sources.

Press Kit

Everything you need to cover Killer Cell: Remission

Fact Sheet

Title
Killer Cell: Remission
Studio
TM Tech (solo developer)
Genre
Bullet heaven / auto-battler
Platform
PC (Steam, App ID 4759300)
Status
In development
Contact
hello@killercellremission.com

Press Contact

Media inquiries:

hello@killercellremission.com