In Development
Killer Cell:
Remission
Your immune system. Their turf. Real biology.
Built Different
The biology is real. The mechanics follow from it.
🧬
Real Cancer Biology
Every enemy and mechanic is based on a real biological process: mitosis, metastasis, cytokine signaling. Nothing invented for convenience.
⚡
Bullet Heaven Auto-Battler
Vampire Survivors-style action. You move, your immune weapons fire automatically. 20-minute runs, constant enemy swarms, upgrade drafts every level.
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The Sarcoma Core
A three-phase boss fight: bone-armored osteosarcoma shell, exposed interior, necrotic inflammation surge. Based on real sarcoma pathology.
The Science
Every mechanic in the game has a direct biological counterpart.
| Game Mechanic | In-Game | Real Biology |
|---|---|---|
| Mitotic Surge | Enemies split into clones on death | Cancer cells divide by mitosis. Uncontrolled replication is what makes cancer cancer. |
| Cytokine Storm | Fire rate doubles, but you take chip damage | A dangerous immune overreaction that damages the host, not just the target. |
| Membrane Signal | Enemies broadcast buffs to nearby allies | Paracrine cytokine signaling. Cancer cells use it to reshape their microenvironment. |
| NK Cell (you) | Automatic weapons, rewarded for constant motion | Natural Killer cells patrol continuously and destroy cancer cells on contact. |
| Sarcoma Core boss | Bone-armored Phase 1, exposed fleshy Phase 2 | Osteosarcoma builds a calcified shell. Strip it and you reach the soft tissue underneath. |
| Remission Meter | 10,000-unit biomass bar filling toward victory | Tumor burden reduction: the measurable goal of cancer treatment. |
Based on peer-reviewed cancer biology sources.
Press Kit
Everything you need to cover Killer Cell: Remission
Fact Sheet
- Title
- Killer Cell: Remission
- Studio
- TM Tech (solo developer)
- Genre
- Bullet heaven / auto-battler
- Platform
- PC (Steam, App ID 4759300)
- Status
- In development
- Contact
- hello@killercellremission.com