In Development · PC / Steam

Killer Cell:
Remission

A bullet-heaven auto-battler where you play as a Natural Killer cell. Every enemy on screen is a real biological process.

· Fluorescence · λex 488 nm40× · GFP Channel
Gameplay: a lone cyan NK cell surrounded by a swarm of tumor cells against a dark tissue wall, a remission meter running across the top of the screen
Live
NK-001 · Run 001 · Tumor Microenvironment

MECHANICS DRAFT

Built from the disease up.

No re-skinned zombies. The biology came first, and the mechanics follow from it. What you fight in the game is what your body fights in real life.

THREATTIER · MODERATE

Mitotic Surge

Enemies split into fresh clones when they die.

Cancer cells divide by mitosis. Uncontrolled replication is what makes cancer, cancer.

THREATEVENT · PHASE 2

Cytokine Storm

Your fire rate doubles, but you take chip damage.

A dangerous immune overreaction that damages the host, not only the target.

THREATAURA · PARACRINE

Membrane Signal

Enemies broadcast buffs to the cells around them.

Paracrine signaling. Cancer uses it to reshape the tissue in its favor.

BUFFWEAPON · MEMORY

Perforin Rail

A rail that punches through a line of cells. Evolves into Granzyme Payload.

Perforin drills the membrane, granzymes trigger apoptosis. How your NK cells actually kill.

BUFFGOAL · 4,000 UNITS

Remission Meter

A 4,000-unit biomass bar that fills toward victory.

Tumor burden reduction. The measurable goal of real cancer treatment.

BUFFUNIT · PLAYER

NK Cell / You

Automatic weapons that reward constant motion.

Natural Killer cells patrol nonstop and kill cancer cells on contact.

BOSS · THREE PHASESTIER · CRITICAL

THE SARCOMA CORE

Strip its calcified bone armor, expose the soft tissue underneath, then survive the necrotic inflammation surge. Straight from real sarcoma pathology.

Cell Lines

Pick your killer.

A small roster of immune cells. Each one changes how you move and what you leave in your wake.

NK CELLPLAYABLE NOW
SPEED
RANGE
BURST

A spherical patrol killer studded with cytotoxic granules. The all-rounder: auto weapons, and it rewards you for never standing still.

MACROPHAGEIN DESIGN
SPEED
ARMOR
BURST

A bulbous, shape-shifting brawler that engulfs cancer cells on contact. Slow, heavily armored, built for the front line.

NEUTROPHILIN DESIGN
SPEED
RANGE
BURST

The fastest responder, nucleus split into lobes. Clears swarms and leaves sticky NET traps in its wake.

CYTOKINEIN DESIGN
SPEED
RANGE
BURST

An elongated signaler that fights by broadcast, not by contact. Buffs and pulses ripple out through the tissue around it.

Specimen Sheet

Every mechanic maps to a real one.

The whole design rule in one table. The left column is what you do. The right column is what your body actually does.

IndexMechanicIn the gameIn your body
01Mitotic SurgeEnemies split into clones on death.Cancer cells divide by mitosis. Runaway replication is the disease.
02Cytokine StormFire rate doubles, but you take chip damage.An immune overreaction that harms the host, not just the target.
03Membrane SignalEnemies broadcast buffs to nearby allies.Paracrine cytokine signaling reshapes the microenvironment.
04NK Cell (you)Automatic weapons, rewarded for constant motion.Natural Killer cells patrol continuously and kill on contact.
05Sarcoma Core bossBone-armored phase one, exposed flesh phase two.Osteosarcoma builds a calcified shell. Strip it to reach soft tissue.
06Remission MeterA 4,000-unit biomass bar filling toward victory.Tumor burden reduction: the measurable goal of treatment.

Sourced from peer-reviewed cancer biology. Accuracy is a design constraint, not a marketing line.

For Press

Covering the game?

Grab the kit, or reach the developer directly. Fast replies. It's a studio of one.

Fact Sheet

Title
Killer Cell: Remission
Studio
TM Tech · solo developer
Genre
Bullet-heaven auto-battler
Platform
PC · Steam (App 4759300)
Status
In development

Press kit

Logos, key art, fact sheet, screenshots.

Download Kit

Press contact

Media inquiries and review copies:

hello@killercellremission.com